/*
                  PlayerSummaryFrame Class Definition
*/

#ifndef PLAYERSUMMARYFRAME_H
#define PLAYERSUMMARYFRAME_H

#include "Frame.h"

class PlayerSummaryFrame : public Frame
{
    public:
        PlayerSummaryFrame();
        ~PlayerSummaryFrame();

        int Initialise(Point NewPosition, int iNewWidth, int iNewHeight);

        Label *lblNumScore;
        Label *lblNumTotalScore;
        Label *lblNumKills;
        Label *lblNumDeaths;
        Label *lblNumKDRatio;
        Label *lblName;

    private:
        Label *lblScore;
        Label *lblTotalScore;
        Label *lblKills;
        Label *lblDeaths;
        Label *lblKDRatio;
};

#endif
